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mohamad nazrin b abd aziz - wishing for the shooting stars to fulfill my dream which never will

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How to play Topple- Tin-Can


Step One

Divide all players to two teams of equal players, as illustrated in figure 1.0.


                                                         figure 1.0

Step Two

You need 10 aluminum tins (preferably the condensed milk ones; otherwise regular soda cans would do), and a tennis ball (any other ball or projectile will do). See figure 2.1 and 2.2. Arrange tin cans as illustrated in figure 2.1.

                                                     figure 2.1 and figure 2.2


Step Three

Decide which team will start first (I suggest "one two som"). We'll assume that Team X (as illustrated in figure 3.0) gets to start first. Team X would then stand 20 feet (or more) away from the pre-arranged tin cans while Team O would stand behind the tin cans facing Team X.

                                                        figure 3.0

Step Four

Each member of Team X will then be given one attempt to topple the tin cans by throwing the tennis ball. If nobody in Team X successfully topples the tin cans, Team X would lose its turn and Team O will take over; Step Four is repeated again, with the roles reversed.

                                                      figure 4.0

Step Five
Assuming that Team X successfully topples the tin cans, all will then break lose (see figure 5). 



                                                           figure 5.0


Step Six


Both teams would now have a (fuuyoh!). Team O now would have to pick up the tennis ball and throw it at Team X members in order to "kill" them (see figure 6). The player with the ball in hand must remain stationary while everyone else can simply run like hell. If hit by the ball, the Team X member would then "die": he/she is out of the game for this round.


                                                        figure 6.0


Step Seven


The round is over when Team X successfully rebuilds the pyramid (figure 7.1). If this happens, Team X gains a point. The game is then repeated, with both teams retaining the same roles and objectives. The tin cans are rearranged. Return to Step Four.


The other outcome of the round is that all members of Team X are "killed" by Team O before they rebuild the tin can formation (see figure 7.2). In this case, both teams will switch roles, giving Team O a chance to score points for themselves. Return to Step Four.


                                                          figure 7.1 and 7.2






How to play Batu Seremban


Step 1: 
Throw all five stones. Whilst throwing a stone, pick up one stone and catch the stone in the air before it falls to the ground. Do this for each of the stones on the ground.

Step 2: 
Repeat step 1 but pick up two stones at a time.

Step 3: 
Repeat step 1 but pick up a combination of three stones and one.

Step 4:
Throw all five stones. Pick up four stones whilst one stone is in the air and catch the later before it falls to the ground.

Step 5: 
Whilst throwing one stone, place the four on the ground. Throw one stone up again and catch it whilst picking all four stones on the ground.

Step 6: 
Throw all five stones. Pick up two stones, throw it and sweep the balance 3 stones before the 2 stones fall. Then pick up the 2 stones whilst one stone (from three which have been sweeped of) is in the air and catch the later before it falls to the groud.

Step 7: 
Throw all five stones on the ground. Pick two stones. Throw one in the air and exchange the other with one on the ground. Do the same with the remaining stones on the ground.

Step 7(b): 
Throw the two stones held at the end of Step 6. Pick up one stone and then catch the two falling stones separately in each hand. Do this until there is three stones in one hand and two in the other. Throw the two stones and catch it separately. Throw the remaining stone and catch it with the hand that has all the stones.

Step 8:
Say key and throw all five stones on the ground. The opponent selects a stone to be thrown in the air. The player has to pick this stone without moving any others. The player throws the stone in the air and picks the remaining on the ground in one clean sweep. ONE GAME!

If at any point of time the player fails to complete this set of eight steps, he/she will have to forfeit his turn to his opponent. Upon his opponent's failure to complete, he will return to the incomplete step, starting from the very beginning of that step.
 
 
 How to play Wau (Kite )

STEP 1:

Check your local weather report to determine if conditions are favorable for kite flying. Look for light to moderate winds if you're a beginning kite flier or gustier winds if you are more experienced. A wind speed of 5 to 15 mph is best for kite flying

STEP 2:

Find a large and windy open area free of trees and power lines - two things that are notoriously dangerous for kites and their owners

STEP 3:

Hold the kite in both hands and toss it lightly into the wind until the wind catches it. This works well when the wind is moderately strong.

STEP 4:

Alternatively, let out a small length of kite string and, holding the string in your hand, run with the kite behind you until the wind lifts it

STEP 5:

Begin letting out string until the kite reaches a height with which you are comfortable. Good heights generally range from 50 to 100 feet.

STEP 6:

Keep an eye on your kite, as it may come crashing down because of sudden changes in wind. If it dips, run or pull in the string a bit to give it some lift.

STEP 7:

Bring the kite down by slowly winding the kite string around a kite spool

STEP 8:

Reach out and grab the kite before it hits the ground to avoid damaging it.






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